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BCT Commander : ウィキペディア英語版 | BCT Commander BCT Commander is a computer wargame developed by ProSIM Company and published by Shrapnel Games. The lead developer was ProSIM Company founder, Pat Proctor. It is a modern combat simulator and includes scenarios ranging from the 1973 October War to near-future scenarios in Cuba.〔http://www.shrapnelgames.com/ProSIM/BCT/BCT_page.html〕 This game began life was BCT: Brigade Combat Team, published online, independently by ProSIM Company in 1998. It was picked up by Shrapnel Games in 2000 and spawned the follow-on products, BCT Expansion Pack 1 & 2 and BCT Construction Kit. Just before the roll out of ProSIM's second generation engine, Armored Task Force, the game and all of its expansions were repackaged as a single product and, along with a number of upgrades, renamed BCT Commander. The game was also, for the first time, sold as a physical product rather than as a download.〔http://www.gamespot.com/pc/strategy/bctcommander/review.html〕 ==Reception== ''BCT Commander'' received mixed reviews from critics. On the review aggregator Metacritic, the game received an average score of 61 out of 100 based on 10 reviews.〔(【引用サイトリンク】title=BCT Commander (pc: 2002): Reviews )〕 PC Gamer was initially among the most positive of reviewers, giving it a 93% rating in their November 2001 issue.〔"BCT Commander," PC Gamer, November 2001〕 PC Gamer revisited the title again in their March 2002 issue and reduced their rating to 81%.〔"BCT Commander," PC Gamer, March 2002, p. 78〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「BCT Commander」の詳細全文を読む
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